Node wich defines a directional light source that illuminates along rays parallel to a given 3-dimensional vector. DirectionalLight nodes do not attenuate with distance.
To add a new "DirectionalLight":
| Name | Type | Description |
|---|---|---|
| Show 3D Model | CheckBox | Shows/hides the three-dimensional model of the light source. |
| Color | ColorPalette | Specifies the spectral colour properties of light emission as an RGB value. |
| Intensity | SliderControl | Specifies the brightness of the direct emission from the light. |
| Ambient Intensity | SliderControl | Specifies the intensity of the ambient emission from the light. |
| Direction | SliderControl | Specifies the direction vector of the illumination emanating from the light source in the local coordinate system. |
It is advisable to use the predefined views (top, front, back, left, right, bottom) to position the light sources in the scene.