SpotLight

Node wich defines a light source that emits light from a specific point along a specific direction vector and constrained within a solid angle. Spotlights may illuminate geometry nodes that respond to light sources and intersect the solid angle defined by the SpotLight.

To add a new "SpotLight": SpotLight

Properties

Show 3D Model CheckBox Shows/hides the three-dimensional model of the light source.
Color ColorPalette Specifies the spectral colour properties of light emission as an RGB value.
Intensity SliderControl Specifies the brightness of the direct emission from the light.
Ambient Intensity SliderControl Specifies the intensity of the ambient emission from the light.
Radius RulerControl Sets the range of the light.
Direction SliderControl Specifies the direction vector of the illumination emanating from the light source in the local coordinate system.
Location RulerControls Set 3D position of the pointlight by X, Y and Z coordinates.
Show X,Y,Z Axes CheckBox Shows/hides 3D axes in 3D frame.


Remarks

It is advisable to use the predefined views (top, front, back, left, right, bottom) to position the light sources in the scene.